The first day of a new game….

Last month I decided to start a new game which aims to educate on antibiotic resistance.

This is proving a lot more difficult than I first imagined…

The analogies are there but they just don’t fit well enough to be effective and educational. Weapons… bombs… armies… Olympics.

At this stage, it is time to take a step back and assess all the educational material out there.

What are the key messages of current content, how has it been communicated, what is being missed out? These concepts I need to include in this game….

:S